﻿using System;
using System.Collections.Generic;
using GLImp;
using System.Drawing;
using CastleOfTheDisillusioned.Location;

namespace CastleOfTheDisillusioned {
	class Overlay {
		public static void Draw() {
			GraphicsManager.SetColor(Color.White);
			GraphicsManager.DrawString(0, 0, "HP: " + Location_State.CurrentPlayer.HP + "/" + Location_State.CurrentPlayer.MaxHP);


			if (Location_State.InMenu) {
				Location_State.Menu.Draw();
			}
		}
	}
}
